459267_3211226433419_1048994903_3140120_1063951386_o.jpg

hello!

here's a little background...

I INVESTIGATE CYCLES OF PRODUCTION AND CONSUMPTION: HOW DOES AN IDEA BECOME A PRODUCT?

WHAT JOURNEY DOES THAT PRODUCT TAKE TO REACH ITS CONSUMER? 

AND WHERE DOES IT GO WHEN IT’S NO LONGER OF USE?

THE LIFE AND AFTERLIFE OF THE HUMAN-MADE

I received my BFA in Industrial Design from the Milwaukee Institute of Art and Design in 2006: an "old school" design education established a framework for my creative problem solving and ideation processes.      

This was applied to our physical world as a Display Coordinator for retailer Anthropologie, creating visual environments for brick-and-mortar retail before progressing to photo-styling for Ford Models' Artist Division. Creating two-dimensional images for online retail led to an interest in traditional/digital media, emerging platforms, and opportunities to restructure cycles of material production and consumption.  

I returned to school and received an MA in Media Studies from New York City’s The New School in Spring 2015. My focus expanded from the development of physical products to the design and dissemination of information through media products. 

Connectivity and sociotechnical design were the underlying motivators for working with a co-working startup in New York City. Rapid growth, scalability and the unpredictability of commercial real estate presented industry wide challenges well beyond the scope of visual design solutions. The industry is still reeling from ongoing changes to office culture caused by the onset of Covid 19.

As the pandemic spread through communities and continents in 2020, I was forced to step back from both creative work and teaching trauma informed yoga, a necessity for coping with a series of health challenges.

As we all adjust to a new reality and begin to process the global effects of a collective health crisis, my attention is focused on independently creating sculptural and functional design pieces. Themes include repurposing single-use materials, developing therapeutic wearables to alleviate symptoms of chronic pain, and creating visual representations of meta analysis.